Catalogue
introduction
Japan, Anime & Manga Japan
Largest
animation industry in the world. By the mid-90s, over 40 new TV animation
series alone running in any one week of the year. An industry within
which 'live-action' cinema can legitimately be regarded as a sub-set
of the expansive, more popular, and often more engaging medium of animation.
Anime.
A pseudo-French word used to denote the vast terrain of fantastic images,
dizzying narratives and sensational sounds of Japanese animation. A
vibrant vocabulary born from 30 dynamic years of anime's graphic sibling
- manga (Japanese comics). Animation - not the reductionist, ageist,
derided medium we are subjected to in the West, but a respected form
of cultural expression born from the uniquely Japanese sense of the
calligraphic, the iconic and the idiomatic.
In
the West, words rule. In the East, sound and image form a materiality
from which is carved complex ideas, sentiments and feelings we in the
West ascribe too readily to a rarefied literary tradition. Japanese
culture views the graphic and animated image and its audio-visual iconography
as poetic material from which can be shaped a range of narratives, styles
and effects far broader then we have allowed in the Disneyland of our
Occidental dreaming.
Studio
Ghibli
Nowhere
is this level of sophistication more apparent than in the work produced
by Studio Ghibli - currently the biggest and most recognized independent
animation studio in Japan. It also happens to produce the most artistically
advanced examples of cel animation in the world.
Studio
Ghibli (it's WWII Italian fighter pilot slang to describe the hot wind
blowing across the Sahara Desert) was formed in 1985 by Hayao Miyazaki
& Isao Takahata under the financial support and incorporation of Tokuma
Shoten Publishing. Miyazaki and Takahata met while honing their craft
at the Toei-Doga Animation Studios in the early 60s. There they became
nakama (comrades) and forged a strong creative relationship: they both
led the animators' union at the studio, plus director Takahata urged
animator Miyazaki to move into the directing field. From there they
developed a vision to make quality feature animations for theatrical
release. This imperative would become the foundation of Studio Ghibli's
identity. While Takahata had directed numerous films & TV series over
this period (including the acclaimed THE GREAT ADVENTURES OF HORUS:
PRINCE OF THE SUN, 1968), Miyazaki directed fewer (including his distinctive
take on Monkey Punch's LUPIN III: CASTLE OF CAGLIOSTRO, 1979).
Concurrent
with their explorations in the field of television animation, Miyazaki
commenced work on the manga NAUSICAA: IN THE VALLEY OF THE WIND (since
made available in 7 translated volumes through VIZ Publications). Serialized
in ANIMAGE magazine from 1982, its popularity soon prompted the production
of a feature animation, which in turn allowed Miyazaki and Takahata
to commence the realization of their vision. Following the success of
the NAUSICAA film in 1984 - produced by Takahata and directed
by Miyazaki - Studio Ghibli officially came to life in 1985 with the
production of LAPUTA: SKY CASTLE.
After
the release of LAPUTA in 1986, production increased at Studio Ghibli.
MY NEIGHBOUR TOTORO and TOMBSTONE FOR FIREFLIES were concurrently produced
then released as a double bill in 1988. While not as big box-office
draw cards as expected, FIREFLIES has gone on to be critically regarded
and TOTORO keeps growing in popularity - especially since the marketing
of the film's soft toys (ironically 2 years after the film's release).
Then came the box office smash of KIKI'S DELIVERY SERVICE in 1989 which
solidified Studio Ghibli's track record and status within Japan's animation
industry. More films followed (see the filmography at the end of these
notes), culminating in Takahata's POM POKO being selected as Japan's
entry into the 1994 Academy Awards for Best Foreign Film.
By
1995, Studio Ghibli had shifted to larger premises, implemented a plan
to employ full-time staff as opposed to contract work attached to discrete
projects, ventured into TV series production, and opened the East Koganei
Village School of animation for which the school master is Takahata.
Currently, Studio Ghibli is completing post-production on the first
film to be released under their recent distribution deal with Buena
Vista (Disney), THE PRINCESS OF MONONOKE. Buena Vista will also be releasing
most of Studio Ghibli's back catalogue, thereby allowing the West greater
access to the marvellous work of Hayao Miyazaki and Isao Takahata.
Hayao Miyazaki
Hayao
Miyazaki's work is carried by various streams of fantasy, most of which
are navigated by central teenage girl characters. (Speilbergian 'wonder
boys' they're not.) Yet rather than make bishojo anime (for the 'young
girls' market), Miyazaki makes fully rounded dramas within which there
simply exists strong girls. Such characters in Miyazaki's work form
a base from which ecological concerns extend on both macrocosmic and
microcosmic levels. Acknowledging existence from dimensional, planetary
effects to the slightest physical nuances, Miyazaki's characters always
tread carefully. They also fly beautifully. Miyazaki is obsessed with
flight of all kinds, and often uses it as the vehicle for not only high-keyed
drama, but also to generate emotional substance in his characters. The
high quality animation which realizes all these concerns is controlled
and distinctive. Miyazaki's acute rhythmic sensibility privileges inspiring
silence as much as dizzying motion effects, typifying his uniquely Japanese
slant on the medium.
Isao
Takahata
Perhaps
cast in Miyazaki's public shadow (despite Studio Ghibli being a collaborative
vision), Isao Takahata produces work of equal depth, precision and emotional
intensity. Whereas Miyazaki explores his ideas in speculative settings,
Takahata has forged his style and approach through sharp realism with
a breath-taking sense of naturalism. His works are often slow, generally
lingering, and exhibit a focused approach to investigating individual
characters' shifting states of mind. His drawing style and character
design shares many similarities to Miyazaki's, but Takahata's characters
are distinctly sombre, reflective, tragic. Yet Takahata also delivers
a wry humour derived from what could be termed a 'political cartoonist'
sensibility (POM POKO being a tour de force in this respect). A published
author on key European animators, Takahata's complex themes are energized
by his approach to animation, wherein naturalism can suddenly collide
with visual metaphor in the most unlikely combinations. Takahata deftly
makes his points by juggling and combining devices, effects and audio-visual
language, thereby producing rich experimental work which neither alienates
nor confuses.