Bionic
Blue Bubblegum Slurpee
Bionic
Blue Bubblegum Slurpee capitalizes on the strengths of the
two Phils: Brophy with knowledge of club music sub-genres and their
more extreme production styles, and Samartzis and his sharply defined
approach to creating shimmering sheets of electro-acoustic noise. Together,
they generate a distinctive slant on electronica which combines guttural
beats with freaky synaptic sounds. Brophy plays the beats live, triggered
by playing drum pads, and Samartzis juggles an arsenal of specially-burnt
CDs which he mixes and cross-fades to the beat. The outcome of over
a year of playing gigs in a wide variety of venues has culminated in
the 40 minute suite Bionic Blue Bubblegum Slurpee.
Originally
presented in galleries in surround sound format, the trippy spatialization
is retained for the Dolby surround CD. Schizophrenic, disorienting,
tantalizing and chemical, Bionic Blue Bubblegum Slurpee
will complement your taste buds irregardless of what you have in your
mouth at the time.
Frail
Plastic Animal
Frail
Plastic Animal developed after Bionic Blue Bubblegum
Slurpee had been performed for about a year. The intention
with Frail Plastic Animal was to not have any pre-sequenced
passages, which in Bionic Blue Bubblegum Slurpee had
across time developed into a score which both Phil's 'read' as a series
of cues to perform their parts. The new set featured Phil Samartzis
performing Roland SH1 synths analogue-synched to an 808 drum machine;
Phil Brophy performed drum pads triggering samples, as well as additional
keyboards. Rehearsals determined a set of songs each with their own
tempo, with the different patterns on the 808 being the temp-clock for
each track. Unlike the atmospheric soundscapes of Bionic Blue
Bubblegum Slurpee, the Frail Plastic Animal
tracks are minimalist techno pulsations.
Janet
Leigh (Dead)
Janet
Leigh (Dead) was developed originally for a public sound installation
in the central outdoor plaza of Coppenhagen's city square. Philip Samartzis
had presented solo work there and a Ph2 work was proposed and accepted.
Following funding from the New Media Arts Board of the Australia Council,
the work was completed, centred on recordings and processings of voice
and water recordings. This was in reflection of how the speaker system
for the Coppenhagen's central outdoor plaza was contained within the
drainage system. The title Janet Leigh (Dead) references
the famous last shot of Janet Leigh's death in Alfred Hitcock's Psycho.
Ironically and unfortunately, a flood destroyed the multi-speaker/amp
playback system of this underground infrasructure before the completed
work could be presented there. The work was then presented at a number
of galleries in quadraphonic presentation.
The
final work results from a number of improvized live quadraphonic performances
across a year where a random database was used to move through the various
sections. This ‘random’ function in the live setting pushed
both Philips into an attentive act of listening to the other’s
textures and finding ways to meld one into the other across time. The
final sequencing of textures was settled on by the time of the CD recording.
Performed in one take, the Dolby Surround recording has been edited
into 6 discrete sections.
Not
strictly a minimalist work, the overall atmosphere of Janet Leigh (Dead)
is quite dense and alive with internal rhythms. Long fades performed
by Philip Samartzis function as drawn-out breathes, while Philip Brophy’s
waveform editing creates a series of micro patterns which pulse in idiosyncratic
ways. Despite the somewhat morbid title and its oblique reference to
Psycho, Janet Leigh (Dead) is a contemplative
flow through a series of vocal waves and watery sighs. Sensually sonic
and spatially tactile.
Secret
Acts Within Four Walls
The
idea to develop Secret Acts Within Four Walls came
from improvizations both Phils had been conducting on non-electronic
instruments: Phil Samartzis was exploring the banjo, with a sound more
akin to Toru Takemitsu's KAIDAN than the score to DELIVERANCE; Phil
Brophy had been experimenting with hand and finger on large roto-toms,
creating rumbling tone more than percussive events. Both also owned
Roland SH1 synthesizers with expander modules, so the idea to intergrate
these instruments in a new performance grew. Performed only a few times
to date, Secret Acts Within Four Walls is a complexly
scored interaction between these instruments.
For
the live performance, both the banjo and the roto-drum are close miced,
with the banjo being fed into variable reverb effects and the roto-drum
fed into a voltage-controlled fuzz-wah filter. In each case, the level
of intensity brought to bear on the instrument accents the effected
component of its sound. The score is a visual chart that dicates a series
of directions controlled by each Phil at different times, with each
Phil deciding alternatively when to move to the next movement. The piece
starts with the roto-toms, then after an improv on the instrument, Phil
B punches in the mixer so as to unleash the programmed patches of the
synths, which in contrast to the isolated gestures of the drum rumbles
and taps generate a thick sheet of noise. This noise is allowed to develop,
with each Phil slowly and subtly altering the settings of their synth
patches. Phil S then cuts out the sound and launches into a solo improv
on the banjo. While he does this, Phil B changes the setting on his
synth, then gets ready to cut back in the synths once Phil S has finished
his improv. This is then repeated but with the tasks changed between
the Phils.
Silence
& Cry
Following
Phil Samartzis' recent ideas to improvize with extremely minimal textures
and tones, Silence & Cry is an exploration of how
his operation of a set of sine-wave CDs and antique analogue synth modules
can interface with Phil Brophy's improvization on a glass vase full
of water connected to a metal bowl. Phil B plays continually, moving
from the glass vase full of water to the metal bowl, perfoming dronal
ringing textures by fast-paced 4-finger tapping. The piece is based
at the very low threshold of these acoustic events, with Phil S's synth
and CD tones emerging from the acoustic ringing and resonance of the
glass vase and metal bowl.
Heat
Heat is
a loose improvizational project based on both Phils creating a series
of textures to accompany a video by Dominic Redfern. Dom's video is actually
a set of movie clips which he processes live, so the 'score' for Heat is
accordingly improvised. as Dom's visuals function as a landscape interpretation
of the typically dry and heated rural Australian environment, so does
the score evoke a series of searinginly dry textures.
Northern
Void
Devised
to accompany
a video by Philip Brophy, the soundtrack for Northern Void capitalises
upon and extends Ph2's working practices. These are largely based
around field recordings and captured textures which are then processed
and multi-layered into dense fields of sound. Sometimes carved and
sculptured into monolithic forms, other times distilled into near-silent
aural quivers, the sonic investigations of Ph2 heighten the act of
listening.
As
part of the development of Northern Void, various
location recordings have been assembled and then workshopped through
a series of improvisations. These segments and passages have then
been matched and shaped according to the visuals of Northern
Void as they were being produced. With
the visuals complete, work concentrated on articulating the dramatic
momentum and arcs within the three parts. This involves extensive
experimentation to uncover the most innovative yet involving way
of reflecting and intensifying the subtextual nuances of how the
onscreen landscapes and locations are being transformed across time.
(For
full information on this project see Northern
Void)